
Ah, well met, my dear readers! Gather round and let me regale you with a captivating tale from the extraordinary life of a remarkable half-orc named Dru. You see, Dru’s story begins in the quaint farming and trading community of Voonlar, nestled amidst the rolling hills and bountiful fields. It was there that his unique heritage, a blend of human and orc blood, found acceptance, defying the prejudices that often plague such unions.
Now, let me set the scene for you. It was after a fierce battle that fate conspired to bring Dru’s parents together. Yevelda, a formidable orc warrior, was mistakenly left behind, assumed dead by her war party. However, as luck would have it, she awoke from her unconscious state and found herself near a battlefield strewn with the fallen. It was in this desolate place that Blaine, a skilled human fighter, stumbled upon her. A clash of weapons ensued, and they fought with equal strength, until both combatants were left drained and weary. When they awoke, their eyes met across a crackling fire, and Blaine, ever the gallant soul, offered Yevelda a bowl of his makeshift stew.

From this humble beginning, a bond was forged between them, and together they embarked on a journey of understanding and companionship. The allure of a life steeped in battle and warfare began to wane, replaced by a yearning for acceptance and tranquility. And so, they made their way northward, seeking solace in the Moonsea region, where whispers of tolerance reached their ears. Though met with initial reluctance, their earnest nature and swift adaptation to farming won the hearts of fellow settlers. In time, they established their own homestead and farm, where young Dru was born in the year 1470.
As Dru grew into a strapping young lad, his presence commanded attention. Standing tall at 6’4″ and weighing 220 pounds, he possessed the strength of an orc, tempered by his more human features. His gray skin and coarse black hair, pulled back into a ponytail, framed a face adorned with the telltale tusks that marked his heritage. Yet, despite his intimidating appearance, Dru exuded an unusual happiness and amiable demeanor that quickly endeared him to those he encountered.
But, my friends, life in Voonlar was not without its challenges. A hotbed of conflicts simmered beneath the surface, as powerful factions vied for control over the prosperous farming and trading hub. While Dru had been shielded from direct involvement, tales of these disputes seeped into his ears, carried by the whispers of passing travelers bound for Zhentil Keep or Hillsfar. You see, his parents had been adventurers in their own right, their past shrouded in mystery and yet marked by a shared understanding of the cruelties that beset the half-orc’s path. In their wisdom, they imparted upon Dru the skills of combat, a means to defend himself against the harsh realities of the world.
These stories of adventure took root in Dru’s heart, sparking a yearning for exploration and the boundless wonders beyond the horizon. And so, in the twilight of his 14th year, Dru bid farewell to the familiar comforts of Voonlar and embarked on a quest for the unknown. Through the goodwill and reputation of his family, he secured a place in a caravan bound for Zhentil Keep, where his journey truly began. From there, he ventured westward, making his way through Dagger Falls and the ruins of Teshendale. Along the Black Road, he beheld the mystical beauty of Weathercote Wood, with its swirling blue mists and enchanting lights. And then, he set up camp near Parnast Village, eking out a living as a laborer, his infectious optimism bridging the gap between himself and the wary villagers.
Yet, the call of wanderlust remained strong within Dru’s heart, beckoning him further westward. Whispers of the grand City of Splendors, Waterdeep, reached his ears, promising a wealth of adventure along the illustrious Sword Coast. The vastness of the Sea of Swords, beyond the coastline, eluded his comprehension, but he longed to lay eyes upon its boundless expanse.
It was during a restful night near the town of Secomber that fate dealt its hand once more. Drunken young dwarves, their minds clouded by spirits, sought trouble with Dru, perhaps blinded by their own prejudices. Seeking to avoid conflict, Dru turned the other cheek, but alas, his orcish rage, dormant until that moment, flared forth like a raging inferno. He dispatched several of the dwarves, leaving one gravely wounded. Realizing the repercussions this act would bring upon him, Dru hastily packed his belongings and ventured northward, following the Iron Road that led him to Red Larch. There, he discovered that his path lay southward, towards Waterdeep, a city teeming with suspicion and wary glances.
Ah, but dear readers, fear not! For in this time of need, Dru stumbled upon The Lusty Strigiforme Tavern, a haven of mirth and revelry, known to be one of my personal favorite establishments in all of Waterdeep. As he settled in, ale in hand, his presence caused an exodus of patrons, save for a dusky-skinned elf named Eridan Morvain. The two struck up a tentative conversation, their shared sense of otherness forging an immediate bond. But the story does not end there! Into their midst sauntered a young adventurer by the name of Murk, his eyes filled with the gleam of untold tales. And so, fueled by the spirits of camaraderie and a mutual love for ales aplenty, they exchanged stories and revelled in the lively atmosphere of The Lusty Strigiforme Tavern.
And thus, dear readers, we leave our intrepid half-orc barbarian, Dru, in the vibrant embrace of Waterdeep. What grand adventures await him on the shores of the Sword Coast? Only time will unveil the chapters yet to be written in his remarkable tale. Until then, stay tuned for more tantalizing chronicles of daring heroes and epic quests from yours truly, Volothamp Geddarm!


